Post by D.G on Nov 21, 2021 1:30:51 GMT
Here is a version of Mario using his Super Mario World sprites, but brawlified! his moveset is almost similar to normal mario with some little differences. *now with a new final smash
pretty much the noticeable ones are:
Forward Throw: he performs a strong punch instead of throwing the opponent
Down Throw: punches the opponents downwards, making it a spike hit
Down B: it is a 9 hit spin combo move and has 1 long hitbox
Up B: performs a quick super jump that connects fully even at high %
most normals are remade
almost all air moves are remade
all tilts are remade
UPDATE 6: Color separation has been added for the entry pipe and the entire palette strip is overhauled! it's neatly organized so custom-made palettes are a breeze. jab and back air are now smoother animation wise along with some others. his idle animation isn't a million frame strip but separated into 3 to have his exact idle from brawl. (first pose is a little slower but will be improved later) and some MORE minor balancing changes. these are for a quality-lifetime thing
For Fire Form: he now has a new animation before going into fire form! just like how he does in the original old SSF2 builds. making it the real deal! his weight no longer drops to 0.20 and is slightly buffed a bit.
maybe it was a little too light compared to his normal weight. his falling speed has been decreased. he ain't dropping like a rock no more so you'll have a more easier time in air. his running speed was way too fast for such a simple form so it was decreased down to his standard but touched up. various attacks he hits in shields has been adjusted so they don't eat up too much of it, including knockback.
Direct Download
pretty much the noticeable ones are:
Forward Throw: he performs a strong punch instead of throwing the opponent
Down Throw: punches the opponents downwards, making it a spike hit
Down B: it is a 9 hit spin combo move and has 1 long hitbox
Up B: performs a quick super jump that connects fully even at high %
most normals are remade
almost all air moves are remade
all tilts are remade
UPDATE 6: Color separation has been added for the entry pipe and the entire palette strip is overhauled! it's neatly organized so custom-made palettes are a breeze. jab and back air are now smoother animation wise along with some others. his idle animation isn't a million frame strip but separated into 3 to have his exact idle from brawl. (first pose is a little slower but will be improved later) and some MORE minor balancing changes. these are for a quality-lifetime thing
For Fire Form: he now has a new animation before going into fire form! just like how he does in the original old SSF2 builds. making it the real deal! his weight no longer drops to 0.20 and is slightly buffed a bit.
maybe it was a little too light compared to his normal weight. his falling speed has been decreased. he ain't dropping like a rock no more so you'll have a more easier time in air. his running speed was way too fast for such a simple form so it was decreased down to his standard but touched up. various attacks he hits in shields has been adjusted so they don't eat up too much of it, including knockback.
Direct Download