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Post by superhc on Sept 7, 2022 8:37:45 GMT
Wow that is a long name! I call it Amatsu for short. It is a rather well-rounded fighter, having above average range for melee attacks, and okay projectiles for longer range harassment. It makes use of it's large deadly claws attached to it's head/back to attack, being rather quick with it's movements too, it is quite dangerous! But the claws also count as hurtboxes, meaning the opponent can hit them if you're too predictable. Neutral Special fires off 3 projectiles in a row straight forwards, they're rather weak but fast moving. Down Special does the same but the projectiles fly straight up instead. Up special is a multi-directional teleport, simply hold any direction(s) to teleport that way after starting the move. Side special is a deadly command grab that absorbs the life from foes, healing Amatsu! It's rather slow to start and has no knockback itself though, only good for damage. Finally, you can hold the taunt button to keep hovering in place, and if you're pressing right/left when starting the taunt, you'll float in that direction for a bit first, letting you hover directly above bottomless pits to flex on your opponents. V2:
Fixed hurt/launched/KO'd sound effects not playing. Buffed Dair: hits on frame 16 instead of 18, active for 9 frames instead of 8, but has 1 more frame of aerial recovery. Removed nonexistent entry sprite. V3: Final Smash added!
Download here!
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